Projects

From an idea to a thriving community

Projects that connect players and help studios

We design and grow community projects with a clear goal: useful for players, sustainable for the team and measurable for the studio.

Discord communities

Server structure, onboarding, roles, moderation, automation and custom bots. Everything is designed to be easy to use and manage.

Community events

Tournaments, competitions, launch activities and long-term formats that give players a reason to return and provide studios with actionable feedback.

Studio consulting

We help with community strategy, monetisation and communicating change. We connect business goals with what players genuinely value.

Games we worked on

On three games we worked directly with the studio. We break down what we recommended, what the studio decided and what it did to the game, including what did not work. The write-ups are in Czech.

Dune: Awakening · Funcom

About two years of consulting before release and the role of official ambassador for Czechia and Slovakia. We ended the collaboration in February 2026.

Funcom section (in Czech)

Once Human · Starry Studio

Official ambassador for Czech and Slovak players from 9 July 2024 to 27 January 2025, with advice on monetisation and community work.

Starry Studio section (in Czech)

ARC Raiders · Embark Studios

Paid ambassador for Czech and Slovak players from the October 2025 launch. Nexon ended the collaboration during budget cuts.

Embark Studios section (in Czech)

How we work

  1. AnalysisWe clarify the goals, audience and current situation.
  2. DesignWe prepare the solution, responsibilities and measurable outcomes.
  3. LaunchWe deploy, test and hand the project over to the team.
  4. GrowthWe evaluate data and incorporate player feedback.

Have a project that should make sense to players?

Tell us what you are working on. The first thirty minutes are free and without obligation.

Discuss your project

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