
Global version · Season 1
An orb-wielding mage who sends elemental spirits into battle and turns their attacks into one huge hit.
Updated November 7, 2026 · Build: Grobs (grobmotoriker) · shadowryujin · ishinedawn · akii_ix · Skill data: global client
Best Spiritmaster PvE farming build in AION 2 (November 2026)
For open-world farming the Spiritmaster keeps its dungeon stigmas: Summon: Ancient Spirit, Enhance: Spirit's Benediction, Flame Blessing and Jointstrike: Corrode. Switch Elemental Fusion to an AoE skill, skip the fewer-targets bonus on Combustion and take the pull on Dimensional Control to gather packs. All four spirits fight. Stat priority: Accuracy, Damage Boost, Cooldown Reduction, Double Chance.
| Stigmas | Summon: Ancient Spirit (20), Enhance: Spirit's Benediction (20), Jointstrike: Corrode (20), Flame Blessing (20) |
|---|---|
| Core skills | Elemental Fusion, Combustion, Dimensional Control, Summon: Ancient Spirit, Summon: Fire Spirit, Enhance: Spirit's Benediction |
| Key passives | Spirit Strike, Mental Focus, Element Unification, Spirit Revitalization |
| Stat priority | Accuracy › Damage Boost › Cooldown Reduction › Double Chance › Combat Speed |
| Daevanion | Nezekan: Cooldown Reduction, Combat Speed; Zikel: Damage Boost; Vaizel: Critical Damage Boost; Triniel: Multi-Hit Chance; Azphel: PvP |
Why this build
Elemental Fusion takes "Changes to AoE Skill", +10 to all Element Boost and a 25% chance to regain Four Elements. That's exactly urlox's setup (PvE Dungeon AoE, 31 Oct), and the PvE Solo Farm preset (in cooperation with aion2.gaming.tools, 29 Oct) has the first two.
Combustion hits up to four targets, so the "more damage against fewer targets" bonus would be wasted on a pack. Take −20% MP cost, +20% Skill Speed and Ashy Call instead (urlox).
Dimensional Control with the pull from level 12 drags enemies to your target, and the AoE Fusion and Combustion then hit all of them at once.- You play with all four spirits, including
Summon: Wind Spirit, which attacks in an area. Take −50% MP cost on Water, Earth and Wind Spirit to keep your mana up. - fuijinraijinzu (farming, 1 Nov) runs the same four stigmas. Farming builds have few ratings on questlog.gg so far, so this one rests mainly on the preset and on urlox.
How it differs from the other modes
- Compared with the dungeon build: AoE
Elemental Fusion instead of extra damage after 3 s,
Combustion with −20% MP instead of the fewer-targets bonus,
Dimensional Control with the pull instead of Multi-Hit, plus
Summon: Wind Spirit. - Alternative for pure AoE:
Cursed Cloud and
Jointstrike: Destructive Attack instead of
Jointstrike: Corrode and
Flame Blessing (urlox).
Best Spiritmaster dungeon build in AION 2 (November 2026)
For dungeons (Nightmare, Expedition, Transcendence, Ludra) run the stigmas Summon: Ancient Spirit, Enhance: Spirit's Benediction, Flame Blessing and Jointstrike: Corrode. The core is Elemental Fusion, Summon: Fire Spirit and Combustion at 20 with three specializations each, while your spirits fill Four Elements. Stat priority: Accuracy, Damage Boost, Cooldown Reduction, Double Chance, Combat Speed. Most global creators build it this way.
| Stigmas | Summon: Ancient Spirit (20), Enhance: Spirit's Benediction (20), Flame Blessing (20), Jointstrike: Corrode (20) |
|---|---|
| Core skills | Elemental Fusion, Summon: Ancient Spirit, Summon: Fire Spirit, Combustion, Jointstrike: Corrode, Enhance: Spirit's Benediction |
| Key passives | Spirit Strike, Mental Focus, Spirit Revitalization, Element Unification |
| Stat priority | Accuracy › Damage Boost › Cooldown Reduction › Double Chance › Combat Speed |
| Daevanion | Nezekan: Cooldown Reduction, Combat Speed; Zikel: Damage Boost; Vaizel: Critical Damage Boost; Triniel: Multi-Hit Chance; Azphel: PvP |
Why this build
- Grobs (59 likes, the most for the class on questlog.gg), shadowryujin, ishinedawn and akii_ix all run the same four stigmas. It is the most common set in questlog's build search: of 199 PvE builds, Ancient Spirit appears in 93, Benediction in 91, Corrode in 87 and Flame Blessing in 72.
Summon: Ancient Spirit grants Four Elements every time it uses its skill, so you can cast
Elemental Fusion right after summoning it. That's why it is the first stigma (aion2sm.com, aLuckyRO).- Cast the buffs
Flame Blessing and
Enhance: Spirit's Benediction before summoning your spirits. A spirit copies your stats and buffs at the moment it is summoned (aion2sm.com, DankRNG). - The 28 Oct and 4 Nov patches didn't change Spiritmaster skills and only added 1,000 base HP. The rotation and macro stay the same.
- In group PvE the Spiritmaster sits below average on the rankings: Nightmare 81, Transcendence 71 (tier list in cooperation with aion2.gaming.tools, 22–23 Oct; 100 means a fair share).
How it differs from the other modes
- Compared with October:
Elemental Fusion,
Summon: Fire Spirit and
Combustion at 20 with a third specialization (extra damage after 3 s, spirit Critical Hit damage, +20% Skill Speed), and
Summon: Water Spirit and
Summon: Earth Spirit at 12 with spirit skill chance. - Alternatives:
Jointstrike: Destructive Attack instead of
Flame Blessing (init.rb, 37 likes),
Rapid Scattershot at 16 with Multi-Hit and −1 s to all cooldowns on the hotbar (init.rb, akii_ix, urlox, ShineDawn).
Build at a glance
Stigmas (4 slots)
- 1
20Summon: Ancient Spirit - 2
20Enhance: Spirit's Benediction - 3
20Flame Blessing - 4
20Jointstrike: Corrode
Key passives
Spirit Strike
Mental Focus
Spirit Revitalization
Element Unification
01Overview
The Spiritmaster fights at range with an Orb, and a large share of its damage comes from summoned spirits. The global client calls the class Spiritmaster (often written Spirit Master); in the game data and on some sites it is called Elementalist. It is the same class.
Everything revolves around
Elemental Fusion. Each time a spirit uses its skill you gain one element, and at four you get the Four Elements status that lets you cast Elemental Fusion (questlog). That's why you cycle spirits: each one uses its skill right after being summoned and adds a stack. The stigma
Summon: Ancient Spirit grants Four Elements every time it uses its skill, which makes it the class's strongest stigma according to aion2sm.com and aLuckyRO's first priority.
Spirits copy your stats and buffs at the moment they are summoned. DankRNG and aion2sm.com both tell you to buff before summoning, not after. That is the difference between an average and a good Spiritmaster: the basics click right away, full damage means tracking buffs and order.
mein-mmo's tier list from 6 Oct 2026 (listing it as Summoner) puts it in A tier among DPS classes: good damage, debuffs and crowd control, but a lot of effects to track. aLuckyRO considers it one of the easiest classes to macro, and DankRNG sums it up as low floor, high ceiling.
On the global rankings, however, it reaches the top 5% less often than its share of players would suggest: Nightmare 81, Transcendence 71, closest to average in Arena of Cooperation at 92 (tier list in cooperation with aion2.gaming.tools, 22–23 Oct; 100 means a fair share). Its Abyss index dropped from 94 to 81.5 after the 4 Nov patch. It fits solo PvE best; in PvP it plays control and survival.
The build in one sentence. Cast
Flame Blessing and
Enhance: Spirit's Benediction, summon
Summon: Ancient Spirit, then hold the macro while your spirits fill Four Elements for
Elemental Fusion.
02Global Season 1: what changes
- The global version has four stigma slots and stigmas cap at level 20. The slots open at 22, 27, 32 and 37. According to aLuckyRO this changed the whole build and playstyle compared with the Korean version, which has more stigmas.
- Max character level is 45. Daevanion has five boards in the global version: Nezekan from 12, Zikel from 20, Vaizel from 30, Triniel from 40 and the PvP board Azphel from 45. The Ariel board is not in the global version.
- According to aLuckyRO the global boards have fewer stats than the Korean and Taiwanese ones but the same number of skill nodes: 12 blue nodes for active and 11 green nodes for passive skills.
Summon: Wind Spirit is not used in dungeons. aion2sm.com and DankRNG skip it, and Grobs doesn't have it in his build. aLuckyRO only keeps it early on, until the other spirits have enough Combat Speed to fill Four Elements on their own. For farming, though, the PvE Solo Farm preset and fuijinraijinzu both run it as a fourth spirit with an AoE attack.- Season 1 is short on Critical Hit. aLuckyRO barely crit at the start, so he leaves Critical Damage Boost nodes and passives for later.
- The 28 Oct and 4 Nov patches didn't touch Spiritmaster skills and only added 1,000 base HP (4,702 to 5,702). Since 4 Nov, Chaotic Outer Reshanta equalizes stats and skill and stigma levels, and only specializations count.
03Skills
A skill gets 10 levels from points and more from Daevanion:
Elemental Fusion,
Summon: Fire Spirit,
Combustion,
Cold Shock,
Dimensional Control and
Summon: Earth Spirit each have a +1 node on all four regular boards. Rings and Arcana cards add the rest. Levels 12, 16 and 20 matter most, because each one unlocks another specialization slot. Since 27 Oct Grobs takes
Elemental Fusion,
Summon: Fire Spirit and
Combustion to 20 with a third specialization, just like aion2sm.com. Up to level 19 keep two specializations on them.
Elemental Fusiontarget 20
The Spiritmaster receives an element each time a Spirit uses its skill. Grants Four Elements status and the ability to use the [Elemental Fusion] skill upon reaching 4 stacks. [Elemental Fusion] can only be used when granted Four Elements, and using [Elemental Fusion] will immediately remove Four Elements. Cannot receive additional elements while in Four Elements status. Deals 1075 damage to a target within 20m. 10 Stagger Gauge Damage
Your biggest hit. It can only be cast in Four Elements status and consumes it immediately (questlog). The build takes it to 20 with three specializations: extra damage after 3 s, +10 to all Element Boost and a 25% chance to keep Four Elements (Grobs, shadowryujin, akii_ix). aLuckyRO and Game8 ran the charge version from level 12, which deals up to 200% more: in his test the hit went from 7,000 to 21,000. A macro can't charge it, though, so you would press it by hand.
- 8Extra damage after 3s on hit
- 8+10 all Element Boost on hit
- 1625% chance to regain Four Elements
All specializations (5)
- 8Changes to AoE Skill
- 8Extra damage after 3s on hit
- 8+10 all Element Boost on hit
- 12Changes to Charge Skill, dealing up to 200% more damage
- 1625% chance to regain Four Elements
Summon: Fire Spirittarget 20
Summons a Fire Spirit. The Fire Spirit rushes towards a target within 20m and uses a skill that deals 68 damage to up to 4 enemies within 5m. The Fire Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Fire Spirit's Attack and Defense by 2%. 7 Stagger Gauge Damage Spirit Skill Cooldown: 3s
Your main damage spirit. It attacks fastest of all spirits, so you summon it last and it stays on the field (aLuckyRO, DankRNG). At 20 it takes +20% spirit Critical Hit damage, +10% spirit skill chance (faster Four Elements) and +20% spirit stats. Grobs and most newer PvE builds run this trio, although nobody explains why they pick the first one.
- 8+20% Fire Spirit Critical Hit damage
- 810% chance to activate skill when Fire Spirit lands attack
- 16+20% Fire Spirit Stats
All specializations (5)
- 8-50% MP Cost
- 8+20% Fire Spirit Critical Hit damage
- 810% chance to activate skill when Fire Spirit lands attack
- 125% chance to inflict Knockdown for 3s on landing Fire Spirit attack
- 16+20% Fire Spirit Stats
Combustiontarget 20
Selects a target within 20m and deals 63 Fire damage to up to 4 enemies within 4m of the target. 3 Stagger Gauge Damage
AoE spell with no cooldown that hits up to four targets. At 20 it takes up to +12% damage against fewer targets, +20% Skill Speed and the chain skill Ashy Call (Grobs and five of the six tracked PvE builds). aLuckyRO starts with −20% MP cost and only adds Skill Speed after the first week.
- 8Deals up to 12% more damage when less targets are hit
- 12+20% Skill Speed
- 16Adds [Ashy Call] Chain Skill
All specializations (5)
- 8-20% MP consumed
- 8Deals up to 12% more damage when less targets are hit
- 8+100 Skill Accuracy
- 12+20% Skill Speed
- 16Adds [Ashy Call] Chain Skill
Cold Shocktarget 12
Deals 54 Water damage to a target within 20m and restores 100 MP.
Basic spell that restores MP. At 8 take +20% MP restored, at 12 the specialization that gives you 2% Attack per Earth Tremor hit, up to five stacks (aLuckyRO). According to aion2sm.com and DankRNG you should keep all five stacks up at all times, because your spirits use them too.
- 8+20% MP restored
- 12+2% Attack on landing [Earth Tremor] (Up to 5 stacks)
All specializations (5)
- 8+20% MP restored
- 8Absorbs 1% HP
- 8+50% Multi-Hit on hit
- 12+2% Attack on landing [Earth Tremor] (Up to 5 stacks)
- 1610% chance to remove 1 buff on landing [Earth Tremor]
Jointstrike: Cursetarget 12
Selects a target within 20m and deals 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. Curse: Deals 5000 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s. The Spirit joins for a coordinated assault. Fire: 99 AoE damage Water: 119 damage Earth: 92 damage and reduces Status Effect Resist by 10% Wind: 29 AoE damage and 6000 Damage over Time Ancient: 170 AoE damage 10 Stagger Gauge Damage
Jointstrike: you hit the target, apply Curse with damage over time, and your active spirit joins in (questlog). Grobs takes the mobile version and −2 s cooldown at 12; aLuckyRO does the same but takes +2 s Curse instead of mobility. It belongs on the same row as
Jointstrike: Corrode.
- 8Changes to mobile skill
- 12-2s cooldown
All specializations (5)
- 8+2s Curse duration
- 8+50% Multi-Hit on hit
- 8Changes to mobile skill
- 12-2s cooldown
- 16[Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit
Dimensional Controltarget 12
A skill that is triggered briefly each time a Spirit uses its skill. Selects a target within 20m and deals 157 damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 3s on hit. Restores 100 MP. 5 Stagger Gauge Damage
Triggers briefly every time a spirit uses its skill: hits up to four targets, slows them and restores 100 MP (questlog). aLuckyRO wants it at 12 with extra damage after 3 s and Multi-Hit, and Grobs's build has the same.
- 8Extra damage after 3s on hit
- 8+50% Multi-Hit chance on hit
All specializations (5)
- 8+20% Slow effect
- 8Extra damage after 3s on hit
- 8+50% Multi-Hit chance on hit
- 12Pull in nearby targets
- 1630% chance to inflict Root for 3s on hit
Summon: Water Spirittarget 12
Summons a Water Spirit. The Water Spirit uses a skill that deals 143 Water damage to a target within 20m. The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Water Spirit's Attack and Critical Hit by 2%. 7 Stagger Gauge Damage Spirit Skill Cooldown: 3s
Single-target spirit that restores MP on every hit (questlog). aLuckyRO says you'll struggle badly with mana early on without it. DankRNG casts it before
Jointstrike: Corrode, because with Corrode it deals the most damage of the basic spirits. The build keeps it at 12 with +10% spirit Attack and +10% spirit skill chance (Grobs).
- 8+10% Water Spirit Attack
- 810% chance to activate skill when Water Spirit lands attack
All specializations (5)
- 8-50% MP Cost
- 8+10% Water Spirit Attack
- 810% chance to activate skill when Water Spirit lands attack
- 125% chance to inflict Root for 2s on landing Water Spirit attack
- 16+20% Water Spirit Stats
Summon: Earth Spirittarget 12
Summons an Earth Spirit. The Earth Spirit uses a skill that deals 247 Earth damage to a target within 20m and increases Enmity by 3750. Has a 30% chance to inflict Taunt for 2s if the target is a player. The Earth Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and increasing Enmity each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Earth Spirit's Defense and HP by 2%. 7 Stagger Gauge Damage Spirit Skill Cooldown: 3s
A spirit that draws enemy aggro, so the boss hits it instead of you (aLuckyRO). In this build it is mainly another stack for Four Elements. At 12 it takes −50% MP cost and +10% spirit skill chance (Grobs).
- 8-50% MP Cost
- 810% chance to activate skill when Earth Spirit lands attack
All specializations (5)
- 8-50% MP Cost
- 8+20% PvE Damage Tolerance and +10 PvP Damage Tolerance to Earth Spirit
- 810% chance to activate skill when Earth Spirit lands attack
- 125% chance to restore 5% of Spirit HP when landing Earth Spirit attack
- 16+20% Earth Spirit Stats
Rapid Scattershottarget 8
Deals 116 damage to a target afflicted with Stagger within 20m.
Spam skill that only works on a Staggered target, mostly useful on bosses (aLuckyRO). Grobs keeps it at 8 with 5% HP absorb, off the hotbar. init.rb, akii_ix, urlox and ShineDawn run it at 16 with Multi-Hit and −1 s to all cooldowns right on the hotbar, and aion2sm.com also takes it to 16 later.
- 8Absorbs 5% HP
All specializations (5)
- 8Absorbs 5% HP
- 8Restores 120 MP
- 8Changes to mobile skill
- 12Multi-Hit on hit
- 16-1s all skill cooldowns on hit
Defiancetarget 8
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Removes Stun, Knockdown, Airborne, Grab, Frost and Fear and grants Tenacity for 5 s. Grobs and aLuckyRO both take 20% HP restore at 8.
- 8Restores 20% HP on using [Defiance]
All specializations (5)
- 8Adds [Curse of Despair] Chain Skill
- 8Restores 1000 Stamina on using [Defiance]
- 8Restores 20% HP on using [Defiance]
- 12+2s Tenacity duration
- 16+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
04Passives
Passive points come after your main skills. DankRNG explicitly doesn't put points into passives before
Combustion reaches 16. Order still matters:
Spirit Strike and
Mental Focus are the clear top two, followed by
Spirit Revitalization and
Element Unification. Leave Critical Hit passives until your gear is better.
| Priority | Passive | What it does | Why |
|---|---|---|---|
| 1 | Increases the caster's PvE Damage Boost by 6%, PvP Damage Boost by 3%, and Perfect Chance by 0.4%. Increases the Spirit's PvE Damage Boost by 6%, PvP Damage Boost by 3%, and Perfect Chance 0.4%. | PvE Damage Boost a Perfect Chance pro tebe i ducha (questlog). U Grobse i aLuckyRO jednička, aion2sm.com ji dává těsně na druhé místo. | |
| 2 | Increases the caster's Mental-type Chance(s) by 11% and Double Chance by 0.3%. | Double Chance a šance na mentální efekty. Grobs ji bere hned po Spirit Strike, aion2sm.com ji staví úplně nahoru. aLuckyRO ji odbývá jako PvP pasivku, kvůli Double Chance ji ale ostatní tvůrci chtějí. | |
| 3 | Has a 11% chance to reduce the cooldown of Spirit summon skills by 1s on hit. Immediately heals the Spirit for 12% of its Max HP when its HP is 50% or less. Cooldown: 1s Spirit Healing Cooldown: 30s | Šance zkrátit při zásahu cooldown přivolání duchů o sekundu a doléčení ducha pod 50 % HP (questlog). Kratší cooldowny duchů znamenají víc Elemental Fusion (aion2sm.com), Grobs ji drží na 20. | |
| 4 | Increases Critical Damage Boost by 1.1% for the caster and Spirit for 10s upon landing a Spirit skill attack. Stacks up to 5 times. Cooldown: 1s | Critical Damage Boost pro tebe i ducha po každém skillu ducha, až pět stacků (questlog). Podle aLuckyRO se vyplatí až s Critical Hit z lepší výbavy, aion2sm.com ji má čtvrtou. | |
| 5 | Has a 50% chance to deal 47 extra damage whenever the Spiritmaster's attacks land within 10 seconds of summoning a Spirit. Duration is increased to 30s when an Ancient Spirit is summoned. Cooldown: 1s | Do 10 s po přivolání ducha šance na poškození navíc, s Ancient Spirit 30 s (questlog). aLuckyRO ji řadí mezi první a druhou prioritu. | |
| 6 | Has a 50% chance to deal 97 extra damage on landing an attack on a target that is taking Damage over Time. Cooldown: 1s | Poškození navíc na cíl, na kterém běží Damage over Time, tedy po | |
| 7 | Increases the caster's Critical Hit by 100, with a 50% chance to deal 124 damage on landing a Critical Hit. Cooldown: 1s | Critical Hit a poškození při kritu (questlog). Na začátku sezóny podle aLuckyRO skoro nekrituješ, body sem dávej až s lepší výbavou. | |
| 8 | Increases the caster's Defense by 2% and Spirit's Defense by 2%. | Defense pro tebe i ducha (questlog). aLuckyRO ji bere jako střední prioritu, protože Spiritmaster vydrží málo. | |
| 9 | Increases the caster's Accuracy by 100. Has a 10% chance to restore the caster's and Spirit's HP by 182-200 when landing an attack. Cooldown: 1s | Accuracy a šance na malé léčení tebe i ducha (questlog). Podle aLuckyRO nízká priorita, vylepšení přidá hlavně léčení. | |
| 10 | Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 35% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s | Status Effect Resist a nouzové léčení pod 10 % HP (questlog). aLuckyRO ji považuje za PvP pasivku. |
05Gear and stats
Stat priority: Accuracy › Damage Boost › Cooldown Reduction › Double Chance › Combat Speed
aion2sm.com aims for 25% Double Chance, 20% Cooldown Reduction and at least 1,500 Accuracy. Manastones go into Damage Boost, Critical Damage Boost and Front Attack Damage Boost, but never at the cost of Accuracy.
On gear take the passives
Mental Focus and
Spirit Strike; each piece adds +1. Only then Combat Speed and Damage Boost (aion2sm.com). DankRNG points out that without Cooldown Reduction you can't keep buffs and damage over time running.
Faster spirits trigger their skills more often. That's why aLuckyRO drops
Summon: Wind Spirit from the rotation as Combat Speed and Multi-Hit grow: three spirits fill Four Elements on their own.
06Arcana
Arcana cards add skill and passive levels. aion2sm.com runs three Primal Vigor cards and two Magic Armor to get both passive levels and damage.
The best cards are the ones that add
Elemental Fusion,
Summon: Fire Spirit or
Combustion, because the build takes those skills to 20.
07Daevanion
Each of the four regular boards has a +1 node for
Elemental Fusion,
Summon: Fire Spirit,
Combustion,
Cold Shock,
Dimensional Control and
Summon: Earth Spirit, so Daevanion gives them four extra levels. Grobs takes those first, then the orange nodes: Cooldown Reduction and Combat Speed on Nezekan, Damage Boost on Zikel, Critical Damage Boost on Vaizel and Multi-Hit Chance on Triniel. aLuckyRO advises finishing the path to the orange node first and then taking whichever skill node is closest. Neither Grobs nor aion2sm.com takes the
Summon: Wind Spirit nodes. For leveling, Grobs has a 60-point plan.
Nezekanfrom lv. 12
Cooldown Reduction, Combat Speed
Nejdřív +1 k
Combustion a
Summon: Fire Spirit, pak
Dimensional Control,
Cold Shock a první Cooldown Reduction. Potom pasivky
Spirit Strike, oranžový Combat Speed a +1 k
Summon: Water Spirit,
Elemental Fusion a
Summon: Earth Spirit (Grobs).- Skill Level Up – Combustion
- Skill Level Up – Summon: Fire Spirit
- Skill Level Up – Dimensional Control
- Skill Level Up – Cold Shock
- Skill Level Up – Spirit's Descent
- Cooldown Reduction
- Skill Level Up – Spirit Strike
- Combat Speed
- Skill Level Up – Spirit Strike
- Skill Level Up – Summon: Water Spirit
- Skill Level Up – Elemental Fusion
- Skill Level Up – Spirit's Descent
- Cooldown Reduction
- Skill Level Up – Spirit Revitalization
- Skill Level Up – Summon: Earth Spirit
- Combat Speed
- Skill Level Up – Spirit Revitalization
Zikelfrom lv. 20
Damage Boost
Druhý +1 k
Cold Shock,
Summon: Fire Spirit,
Elemental Fusion,
Combustion,
Summon: Earth Spirit a
Dimensional Control, k tomu pasivky a na konci dva uzly Damage Boost (Grobs).- Skill Level Up – Spirit Communion
- Skill Level Up – Element Unification
- Skill Level Up – Cold Shock
- Skill Level Up – Summon: Fire Spirit
- Skill Level Up – Elemental Fusion
- Skill Level Up – Combustion
- Skill Level Up – Summon: Earth Spirit
- Skill Level Up – Revitalization Contract
- Skill Level Up – Dimensional Control
- Damage Boost
- Damage Boost
- Skill Level Up – Element Unification
Vaizelfrom lv. 30
Critical Damage Boost
Třetí +1 k hlavním skillům, první +1 k
Jointstrike: Curse a dva uzly Critical Damage Boost. Ty Grobs bere až v buildu pro 45, na začátku sezóny se Critical Damage Boost podle aLuckyRO nevyplatí.- Skill Level Up – Elemental Fusion
- Skill Level Up – Combustion
- Skill Level Up – Revitalization Contract
- Skill Level Up – Summon: Fire Spirit
- Skill Level Up – Spirit Strike
- Critical Damage Boost
- Skill Level Up – Jointstrike: Curse
- Skill Level Up – Spirit Revitalization
- Skill Level Up – Dimensional Control
- Skill Level Up – Element Unification
- Skill Level Up – Cold Shock
- Skill Level Up – Summon: Water Spirit
- Skill Level Up – Spirit Protection
- Critical Damage Boost
- Skill Level Up – Summon: Earth Spirit
Trinielfrom lv. 40
Multi-Hit Chance
Čtvrtý +1 k hlavním skillům (tím mají Daevanion +4) a tři uzly Multi-Hit Chance (Grobs).
- Skill Level Up – Dimensional Control
- Skill Level Up – Element Unification
- Multi-Hit Chance
- Skill Level Up – Jointstrike: Curse
- Skill Level Up – Elemental Fusion
- Skill Level Up – Combustion
- Skill Level Up – Spirit Strike
- Skill Level Up – Cold Shock
- Multi-Hit Chance
- Skill Level Up – Summon: Earth Spirit
- Skill Level Up – Summon: Fire Spirit
- Multi-Hit Chance
- Skill Level Up – Spirit Revitalization
- Skill Level Up – Summon: Water Spirit
Azphelfrom lv. 45
PvP
PvP deska, pro PvE build ji řeš až po ostatních.
08Stigmas
Summon: Ancient Spiritlv. 20
Summons an Ancient Spirit for 30s and grants Four Elements status each time the Ancient Spirit uses its skill. The Ancient Spirit uses a skill on a target within 20m, dealing 1082 damage to up to 4 enemies within 4m. The Ancient Spirit fights alongside the caster using basic attacks and reuses its skill after 7 basic attacks. It is dismissed upon selecting the summon icon. Each skill level increases the Ancient Spirit's Attack, Defense, Accuracy, and Critical Hit by 2%. 20 Stagger Gauge Damage
The most important stigma. It summons the Ancient Spirit for 30 s, and every time it uses its skill you get Four Elements immediately (questlog). So you can cast
Elemental Fusion right after summoning it. At 15 it uses its skill after five basic attacks instead of seven. aion2sm.com and aLuckyRO both take it as the first stigma, and aion2sm.com levels it to 20 first.
Enhance: Spirit's Benedictionlv. 20
Increases PvE Damage Boost by 20%, PvP Damage Boost by 10%, PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and restores 10000 HP every 1s for 10s to the caster and Spirit. Unaffected by cooldown increase effects.
For 10 s gives you and your spirit 20% PvE Damage Boost and 20% PvE Damage Tolerance and heals. At 10 it boosts
Spirit Strike, at 20 it adds another 25% PvE Damage Boost (questlog). Cast it before summoning so the spirit snapshots it (aion2sm.com). It buffs the spirit too, so aLuckyRO says not to cast it without a spirit on the field.
Flame Blessinglv. 20
Has a 50% chance to deal 234 extra damage to enemies on landing an attack for 10s. Cooldown: 1s
For 10 s, a 50% chance of extra damage on every hit; higher levels add Accuracy, Critical Hit and Critical Damage Boost (questlog). It only buffs you, not your spirit (aLuckyRO). Grobs has it at 20; aion2sm.com takes it as the third stigma and casts it as the first buff.
Jointstrike: Corrodelv. 20
Selects a target within 20m and deals 429 damage to up to 4 enemies within 4m of the target, inflicting Corrode for 20s. Corrode: Increases damage taken from the Spirit by 10% and deals 20000 Damage over Time every 1s The Spirit joins for a coordinated assault. Fire: 544 AoE damage and Knockdown Water: 653 damage and Slow Earth: 590 damage and Seal Wind: 489 AoE damage and Stun Ancient: 925 AoE damage and Knockdown 10 Stagger Gauge Damage
Jointstrike that applies Corrode for 20 s: your spirit deals 10% more damage to the target and a strong damage over time ticks. At 5 the spirit bonus rises by another 15%, at 20 Corrode lasts 10 s longer (questlog). aLuckyRO wants it at least at 15; aion2sm.com keeps it up permanently, which takes a lot of Cooldown Reduction.
Alternatives:
Jointstrike: Destructive Attack instead of
Flame Blessing: init.rb (PVE Variant 1, 37 likes) and Game8 run it. At 20 it resets the cooldown of
Jointstrike: Curse and
Jointstrike: Corrode (questlog).
Cursed Cloud is a good PvE stigma too according to aLuckyRO, but only later in the game. urlox pairs it with
Jointstrike: Destructive Attack in his AoE build.
Siphon drains HP and MP and at 15 adds a shield worth 30% Max HP (questlog). aLuckyRO doesn't take it for PvE; it is more of a PvP stigma.
09Macro and rotation
You can stack several skills on one hotbar key. The game uses the lowest one that is available, and if it can't, it moves to the next one up. For the Spiritmaster,
Elemental Fusion goes at the bottom: as soon as you have Four Elements it fires before the next spirit. The spirits sit above it, and since the last one summoned stays on the field, put
Summon: Fire Spirit at the top (Grobs, aLuckyRO).
You set up the in-game macro in the skill window (Skill window → Macro). Each step takes a whole hotbar row with a 10 ms delay, and the macro skips anything on cooldown. aLuckyRO suggests raising the delay to 50 ms if your ping is around 100 ms. Keep
Cold Shock out of the macro: you press it separately on left click to maintain your Attack stacks.
1. Hotbar rows
2. In-game macro
- 1
- 2
3. What you press
- Before the fight:
Flame Blessing and
Enhance: Spirit's Benediction, then
Summon: Ancient Spirit and immediately
Elemental Fusion (aion2sm.com, aLuckyRO). - The macro has two steps: the row with
Elemental Fusion and the spirits, and the row with
Jointstrike: Corrode,
Jointstrike: Curse,
Dimensional Control and
Combustion (Grobs). aion2sm.com puts it on right click and holds it together with left click for
Cold Shock. - Early in the game aLuckyRO presses the charged
Elemental Fusion by hand, because the macro wouldn't charge it. Grobs's level 45 build uses the uncharged version and keeps Fusion in the macro. - Refresh your buffs as soon as their cooldown is up and before the next
Summon: Ancient Spirit. Press
Defiance manually against stun or fear.
10Summary
Elemental Fusion,
Summon: Fire Spirit and
Combustion before anything else; the goal is 20 with three specializations.- Stigmas:
Summon: Ancient Spirit,
Enhance: Spirit's Benediction,
Flame Blessing and
Jointstrike: Corrode. - Passives:
Spirit Strike,
Mental Focus,
Spirit Revitalization,
Element Unification. - Always buff before summoning spirits, because of the snapshot.
- Don't use
Summon: Wind Spirit in dungeons; it belongs only in the farming build. - Daevanion: +1 nodes for your main skills first, then Cooldown Reduction, Combat Speed, Damage Boost and Multi-Hit Chance.
- In PvP the stigmas change to
Summon: Ancient Spirit,
Enhance: Spirit's Benediction,
Command: Proxy and
Seize Magic.
Best Spiritmaster PvP Abyss build in AION 2 (November 2026)
In group PvP (Abyss, Artifact Siege, Reshanta) run the stigmas Summon: Ancient Spirit, Enhance: Spirit's Benediction, Command: Proxy and Seize Magic. The Spiritmaster plays control and survival here: Earth Spirit with its taunt, Fear from Soul's Cry, Root from Dimensional Control and an AoE Elemental Fusion. Stat priority: Accuracy, Status Effect Chance, HP, PvP Damage Tolerance. Stay behind your frontline.
| Stigmas | Summon: Ancient Spirit (20), Enhance: Spirit's Benediction (20), Command: Proxy (20), Seize Magic (20) |
|---|---|
| Core skills | Summon: Ancient Spirit, Enhance: Spirit's Benediction, Seize Magic, Command: Proxy, Summon: Earth Spirit, Jointstrike: Curse |
| Key passives | Spirit Protection, Revitalization Contract, Mental Focus, Spirit Strike |
| Stat priority | Accuracy › Status Effect Chance › HP › PvP Damage Tolerance |
| Daevanion | Nezekan: Cooldown Reduction, Combat Speed; Zikel: Damage Boost; Vaizel: Critical Damage Boost; Triniel: Multi-Hit Chance; Azphel: PvP |
Why this build
- _tinto (Abyss Relic PvP, 12 Oct), urlox (31 Oct), .sh1ryu (4 Nov) and sancezzqq (7 Nov) run the same four stigmas. It is the most common PvP set in questlog's build search: of 29 PvP builds, Benediction appears in 26, Ancient Spirit in 25, Proxy in 24 and Seize Magic in 18.
- _tinto skips Fire and Water Spirit and relies on
Summon: Earth Spirit, which has a 30% chance to taunt a player for 2 s. Fight flow:
Enhance: Spirit's Benediction, Earth Spirit with
Jointstrike: Curse, then
Summon: Ancient Spirit;
Soul's Cry for Fear when your control misses or the enemy uses
Defiance.
Seize Magic strips the enemy's key buffs, and
Command: Proxy moves half of your incoming damage to your spirit. When someone jumps you, use
Defiance right away and save Proxy for their next move (_tinto).- Since 4 Nov, Chaotic Outer Reshanta equalizes stats and skill and stigma levels, and only specializations count. That's why the build stacks Root, Fear and longer Tenacity.
- The Abyss index fell from 94 (22–23 Oct) to 81.5 (6–7 Nov), seventh of eight classes (tier list in cooperation with aion2.gaming.tools), even though the patches didn't touch Spiritmaster skills.
How it differs from the other modes
- Compared with PvE: Flame Blessing, Corrode, Fire and Water Spirit are out;
Command: Proxy,
Seize Magic and
Soul's Cry come in, and
Defiance goes to 20 with longer Tenacity and PvP Damage Tolerance. - Alternatives:
Cry of Terror instead of Seize Magic for large battles (dizen.txt),
Jointstrike: Corrode instead of Proxy against healing, because at 15 it cuts incoming heals by 70% (_tinto).
Best Spiritmaster PvP 1v1 build in AION 2 (November 2026)
For Arena of Solitude and duels run the stigmas Seize Magic, Command: Proxy, Enhance: Spirit's Benediction and Summon: Ancient Spirit. You win by owning the control windows: Root and pull from Dimensional Control, Fear from Soul's Cry, Seize Magic to strip buffs, and Defiance saved for dangerous CC. Stat priority: Accuracy, PvP Damage Boost, PvP Damage Tolerance, Status Effect Chance.
| Stigmas | Seize Magic (20), Command: Proxy (20), Enhance: Spirit's Benediction (20), Summon: Ancient Spirit (20) |
|---|---|
| Core skills | Seize Magic, Soul's Cry, Command: Proxy, Defiance, Dimensional Control, Enhance: Spirit's Benediction |
| Key passives | Revitalization Contract, Spirit Protection, Mental Focus, Spirit Strike |
| Stat priority | Accuracy › PvP Damage Boost › PvP Damage Tolerance › Status Effect Chance |
| Daevanion | Nezekan: Cooldown Reduction, Combat Speed; Zikel: Damage Boost; Vaizel: Critical Damage Boost; Triniel: Multi-Hit Chance; Azphel: PvP |
Why this build
- The base is urlox's PvP Control build (arena tag, 31 Oct); .sh1ryu (4 Nov) and sancezzqq (7 Nov) run the same four stigmas.
- Open with
Summon: Earth Spirit already summoned for the taunt, then Slow and Root from
Dimensional Control. Save
Soul's Cry for a Fear window; at 16 it lasts 2 s longer (urlox).
Jointstrike: Curse at 20 ignores Block and Evasion and always crits, and
Defiance at 20 gives +25% PvP Damage Tolerance during Tenacity.- urlox's PvP build has no
Elemental Fusion. It is added because .sh1ryu, Misery, menshiki and init.rb all run it. - Arena of Solitude index is 75, below a fair share (22–23 Oct, before the 4 Nov patch). Dedicated 1v1 builds are rare and have 0 likes on questlog.gg so far.
How it differs from the other modes
- Compared with the Abyss:
Dimensional Control at 20 with both pull and Root,
Cold Shock with a chance to remove a buff,
Summon: Earth Spirit with PvP Damage Tolerance, and single-target Elemental Fusion instead of AoE. - Alternatives:
Siphon instead of Seize Magic (menshiki, 6 copies), which gives a shield worth 30% Max HP at 15; against casters
Magic Block instead of your least useful stigma (urlox).
LLeveling 1–45
Short, for a second monitor. Based on Grobs's starter build and Daevanion plan, plus tips from aLuckyRO.
How to fight while leveling
- Packs: summon your spirits one after another; each uses its skill right away and adds a stack. At four, cast
Elemental Fusion (aLuckyRO). - Elites and bosses:
Flame Blessing and
Enhance: Spirit's Benediction, then
Summon: Ancient Spirit and immediately Elemental Fusion. Then the macro (aion2sm.com, aLuckyRO). - Mana:
Cold Shock and
Summon: Water Spirit restore MP. That's why you shouldn't drop Water Spirit from your rotation while leveling (aLuckyRO). - Low HP:
Defiance with its specialization heals 20% HP, and
Summon: Earth Spirit pulls the mob's aggro (aLuckyRO).
Leveling macro
- Grobs uses two steps while leveling: the row with
Summon: Water Spirit,
Jointstrike: Corrode,
Summon: Earth Spirit and
Summon: Fire Spirit, and the row with
Elemental Fusion,
Dimensional Control,
Jointstrike: Curse and
Combustion. - aLuckyRO puts Cold Shock, the spirit chain two or three times in a row (the game sometimes fails to summon) and a row with Dimensional Control and Jointstrike: Curse into his macro. He presses Elemental Fusion by hand.
Sources
The builds for all four modes are based on public builds on questlog.gg: Grobs (PvE, updated 27 Oct), shadowryujin, ishinedawn, akii_ix, init.rb (PvE and PvP), urlox (PvE AoE and PvP Control), fuijinraijinzu, _tinto (Abyss), .sh1ryu, sancezzqq, menshiki, Misery and dizen.txt, as of 7 Nov 2026. The farming build also draws on the PvE Solo Farm preset, and class strength comes from the global tier list, both in cooperation with aion2.gaming.tools. Stigma and passive order, buff snapshotting and stat targets come from the written aion2sm.com guide (Evripides), skill priorities and the macro from videos by aLuckyRO and DankRNG, and the class rating from mein-mmo's tier list of 6 Oct 2026. Skill data is from the global client (questlog.gg).
- Grobs (grobmotoriker) – Spiritmaster – Level 45 – PvE build pro globálku (59 lajků, upraveno 27. 10.): Elemental Fusion, Combustion a Summon: Fire Spirit na 20 se 3 specializacemi, stigmata Ancient Spirit / Benediction / Flame Blessing / Corrode, makro
- shadowryujin – Ryujin – Spiritmaster PVE Build – PvE dungeon build (31. 10.): stejná 4 stigmata a stejné specializace Elemental Fusion / Combustion / Fire Spirit jako Grobs
- ishinedawn – ShineDawn – endgame PvE dungeon build (27. 10.): stejná 4 stigmata, Rapid Scattershot na liště
- akii_ix – SpiritMaster Best Build S1 – PvE dungeon build (4. 11., po patchi): stejná 4 stigmata, Elemental Fusion [2-3-5], Fire Spirit [2-3-5]
- init.rb – SM PVE build Variant 1 – alternativa (37 lajků, 28. 9.): Jointstrike: Destructive Attack místo Flame Blessing; úrovně pasivek
- GamersTogether × aion2.gaming.tools – tier list globálky (žebříčky 22.–23. 10. 2026) – Spiritmaster: Abyss 94, Nightmare 81, Transcendence 71, Arena of Solitude 75, Arena of Cooperation 92, Ascension Trial 84; KR komunitní tier A v PvE i PvP
- GamersTogether – AION 2 global patch notes 28. 10. 2026 – Spiritmaster jen +1 000 base HP (4 702 → 5 702), skilly beze změny
- Evripides – aion2sm.com Spirit Master PvE Guide (Global Season 1, 28. 9. 2026) – pořadí stigmat, cílové levely skillů, pořadí pasivek, snapshot buffů, makro na RMB, Arcana a staty
- aion2.gaming.tools – Spiritmaster Endgame PvE Build, preset PvE Solo Farm – farm preset (aktualizováno 29. 10.): všichni čtyři duchové, Elemental Fusion jako AoE, pull z Dimensional Control, -50 % MP u duchů, stigmata Ancient Spirit / Benediction / Corrode / Flame Blessing, makro
- urlox – Spiritmaster PvE Dungeon AoE – AoE build (31. 10.): Elemental Fusion [AoE, Element Boost, Four Elements], Combustion [MP, Skill Speed, Ashy Call], Dimensional Control s pullem; stigmata Benediction / Cursed Cloud / Destructive Attack / Ancient Spirit (alternativa)
- fuijinraijinzu – farming – farm build (1. 11.): stejná 4 stigmata jako gaming.tools, všichni čtyři duchové na liště, makro Elemental Fusion + Jointstrike: Curse + Wind Spirit (bez specializací)
- _tinto – Pactkeeper – Abyss Relic PvP – Abyss build (large-scale, 12. 10.): stigmata Ancient Spirit / Benediction / Command: Proxy / Seize Magic, cílové levely a specializace, průběh boje, staty, makro Fusion > Earth Spirit
- urlox – Spiritmaster PvP Control – PvP build s tagem arena (31. 10.): Benediction / Ancient Spirit / Seize Magic / Command: Proxy, CC specializace (Soul's Cry, Defiance, Dimensional Control, Curse), Magic Block místo nejslabšího stigmatu proti casterům
- .sh1ryu – PvP – PvP build (4. 11., po patchi): stejná 4 stigmata, Elemental Fusion [2-3-5], Earth Spirit, úrovně pasivek
- dizen.txt – SM PVP – large-scale PvP (5. 11.): Cry of Terror místo Seize Magic (alternativa pro skupinové boje)
- aion2.gaming.tools – AION 2 Class Tier List (žebříčky 6.–7. 11. 2026) – Abyss index Spiritmastera 81,5 (pásmo 72,4–90,7), 7. z 8 tříd
- GamersTogether – AION 2 global patch notes 4. 11. 2026 – Chaotic Outer Reshanta: staty, levely skillů a stigmat se srovnají, platí jen specializace
- sancezzqq – PVP – PvP build (7. 11.): stejná 4 stigmata, Combustion [4-5], Earth Spirit [2-5], makro Elemental Fusion + Earth Spirit
- menshiki – PvP SM – PvP (30. 10.): Siphon místo Seize Magic; do 5. 11. ho pod stejným názvem zkopírovalo 5 dalších hráčů (alternativa)
- 77686f6f7073 – Misery – PvP Spiritmaster – PvP (4. 11.): Command: Proxy / Cursed Cloud / Magic Block / Kaisinel's Power (alternativní control sada)
- init.rb – SM PVP variant – PvP (26. 9., hodně kopií do 2. 11.): 6 stigmat k výběru, Kaisinel's Power jako hlavní stigma pro globálku, Magic Block místo Proxy, Siphon pro přežití; úrovně PvP pasivek
- games.gg – AION 2 Leveling Guide (Abdalla, 5. 10. 2026) – shared leveling steps
- mein-mmo.de – Leveling up quickly in AION 2 (Karsten Scholz, 2. 9. 2026) – shared leveling steps
- space4games – AION 2 Beginner Guide (Kevin Link, 28. 9. 2026) – shared leveling steps
- questlog.gg – skill data and icons from the global client
Playing AION 2 on the global servers? Faction, server and legion coordination, event times and answers to your questions happen on the GamersTogether community Discord, which has its own AION 2 channel.
FAQ
For solo PvE, yes, and mein-mmo puts it in A tier among DPS classes. On the global rankings it sits below average, though: Nightmare 81, Transcendence 71 and only 81.5 in the Abyss after the 4 Nov patch.
Yes. The global client calls the class Spiritmaster (or Spirit Master); Elementalist is its name in the game data and on some sites.
The same stigmas as in dungeons (Summon: Ancient Spirit, Enhance: Spirit's Benediction, Flame Blessing, Jointstrike: Corrode), Elemental Fusion switched to an AoE skill and Dimensional Control with the pull. All four spirits fight, including Wind Spirit.
Elemental Fusion, Summon: Fire Spirit and Combustion at 20 with the stigmas Summon: Ancient Spirit, Enhance: Spirit's Benediction, Flame Blessing and Jointstrike: Corrode. Buff before summoning your spirits, otherwise they get nothing from your buffs.
For both the Abyss and 1v1: Summon: Ancient Spirit, Enhance: Spirit's Benediction, Command: Proxy and Seize Magic. In the Abyss take the AoE Elemental Fusion and stay behind your frontline; in 1v1 take Dimensional Control with Root and the pull.
Average at best: its Arena of Solitude index is 75, below a fair share. It relies on control from Earth Spirit, Soul's Cry and Dimensional Control and survives with Command: Proxy and Defiance.
Elemental Fusion. You cast it in Four Elements status, which your spirits' skills fill, and it is your biggest hit.
Put Elemental Fusion, Water, Earth and Fire Spirit on one key from the bottom up, and Corrode, Curse, Dimensional Control and Combustion on a second key. Put both into the macro with a 10 ms delay and press Cold Shock separately on left click.
Not in dungeons: with higher Combat Speed three spirits fill Four Elements on their own. For farming, take it, because it attacks in an area.

